Watercolour level first pass
Been working on this level the past couple nights. There is still a lot of place holder textures in here but im liking how its feeling in general.
I started making my own watter colour images , cant remember if i have shown these yet but here they are.
These are realy rough but wanted to get into the media again, and try to imitate the Work of Scott C
After this i made some texture sheets:
Started with trees
Then moved onto bushes, rocks and grass
Then used the skybox texture from my previous example and maped it to a cube in blender then painted over the seems using the cone brush in blender.
Again using an old texture from my texture librery for the ground / grass texture
And last for now, the rock textures
Instead of making a uv map and painting it i thought it would be more reusable if i just made a general rock texture which could be sampled and reused where i need it.
NOTE: Make sure u apply materials to all the tree planes before u make a forest out of them. took like 30mins to manualy add every material to each object. Not doing that again.
I also added a wattercolor frame from the old watercolor test.
Heres the wire frame so far
I used the watter from the you are the dragon for right now and its just on a huge plane whitch rotates to give the effect or a running river.
hers a screen shot of the game running:
And here it is in action:
I will work a little more on this then move onto the next level as My mentor Ken says that i should get all the levels playable to a level first then finish off polishing. I supose kind of like this approch as it means im walwys jumping between styles and , almost like a new project.
This comment has been removed by a blog administrator.ReplyDelete
Thanks it means a lot to hear ppl are interested in what im doing.Delete
Sorry i think i might have acsidentaly deleted your coment , still not entirly used to blogger.
Gartenmeister"Great work! You've got some really good skills going on there.ReplyDelete
I've found the blog because of the use of NPR in Blender, but am following it because of your assessments of other projects, development of your own and seeing concepts from start to finish. Keep going with the updates! "
Thanks it means a lot to hear ppl are interested in what im doing.
Sorry i think i might have acsidentaly deleted your coment , still not entirly used to blogger. I dont know how to make it come back :S